
Technical Q&A's
QD3D 46 - UV's in Vertex List (8-Apr-96)
Q We're building a vertex list for a mesh corner list. If we don't include UV's
in the vertices attribute list, do we have to explicitly exlclude them?
A No. If you don't explicitly include UV's, however, you can't apply texture
shaders.
Technical Support
Technical Q&As
Previous Question | Contents | Next Question

Main |
Page One |
What's New |
Apple Computer, Inc. |
Find It |
Contact Us |
Help